Audible Release and Sea of Quills Revealed

For those who have been wondering how to pronounce Dämoren, I have some very good news. Dämoren is now available on Audible, narrated by R.C. Bray.

Audible-Logo

 Listening to the story read by another person was surreal.  Once I became used to it, it was the first time I’ve ever been able to sit back and enjoy the “reader experience” of Dämoren.  Previously, every time I’ve ever read it, I was editing, remembering previous edits or versions, or I wasn’t fully reading it as much as seeing the words and recalling what they said.

 Also, artist Didier Normand has finished the cover art for Sea of Quills and it’s simply beautiful. Ahren has never looked better.

SoQ original - DNormand 7-11-14

Like with Mountain of Daggers, the image is a wrap-around.  Ahren will be on the front and the city will be on the back cover.  This is also the second cover to depict the graven, torch-bearing towers of Lunnisburg.  Johnney Perkins painted then for Flashing Swords #11 when I first published The Reluctant Assassin.  That picture was nice.  It was Ahren’s first cover and I’ll always cherish it, but this… this is incredible.  I can’t wait to see what it looks like once the actual cover design is complete.

 On the writing-front, Hounacier is coming along very well.  I’ve also completed the first Valducan short story, The Vampire of Somerset.  It’s a field report by Lady Helen Meadows (a sharp eye might spot her name in Dämoren) set in 1934.  It’s already been selected as an Editor’s Choice in my writing workshop, so hopefully that’s a good sign that it won’t have much difficulty being picked up by an anthology.  I have several more Valducan Archive Adventures planned, featuring some new and old characters, but for right now Hounacier is occupying the bulk of my writing time.

 I’ll have several announcements coming up soon, but that’s all I have for now.  Now back to writing.

-Seth

HOUNACIER Plot Revealed

The past few weeks have been extremely eventful.

On May 10th I had my first signing event and book release party at Area 51 Gaming & Collectables in Grapevine Texas. The signing event went extremely well. After it was through, we kicked off the party. My friends surprised me with a beautiful shadowboxed copy of Dämoren enclosed with an engraved shell. They also got me a matching Dämoren shell pendant.

Damoren Signing Event

Shadowbox
I’ll have another signing event this June at Clockwork Gamer this late June. The date isn’t set yet, but I’ll post it once it is. If you’re in the Dallas/Fort Worth Area, please drop by.

Dämoren has had a very successful first month. As of now it’s still at #59 on Amazon’s Top 100 Urban Fantasy list.

It also received a very good review on TheDarkEva.com. It said, “So, to sum things up, as some other reviews have pointed out, if you’re a fan of Jim Butcher’s style of urban fantasy, you can’t get enough of Supernatural and you like original urban fantasy that places less emphasis on the romance and you like your world-building, but you especially like your demons, buy this book.”

 Also, I took part in a podcast interview with Adventures in SciFi Publishing, alongside the rest of the Ragnarok Publication team. We discussed our Grimdark character arcs. You can listen to it Here.

In other news, Hounacier’s description has officially been announced on the Ragnarok Publications website, and also on the Official Valducan Series Facebook Page.

HOUNACIER (Valducan #2)

Eleven years ago, atheist Malcolm Romero met a god. Now he’s a demon-hunting voodoo priest armed with a holy machete named Hounacier.

After the murder of his mentor, he returns to New Orleans to catch the killer. But more is at stake when Malcolm finds himself betrayed, cursed, and his holy blade stolen. Now Malcolm’s only hope to save his soul and to recover Hounacier, is the Valducan knight sent to kill him, Matt Hollis, the wielder of the holy revolver Dämoren.

So…what do you think? We’ve got murder, a few familiar faces, voodoo, and the city of New Orleans. Now I just need to finish it.

-Seth

Dämoren News and Writing Updates

Damoren Banner 2

Dämoren‘s reception has been outstanding.  I’m amazed at how well everyone has been receiving it.

It spent the past week and a half in three of the Top 100 Amazon categories for Urban and Paranormal Fantasy. It also broke the 1,000th sale mark in 23 days. That’s fantastic! Thank you, everyone.

Reviews and Interviews

The BiblioSanctum said, “Rest assured Dämoren will satisfy all your needs in the action and thrills department, but what I was most impressed with was the world building and unique body of lore Skorkowsky has created, which offered a fresh new take on the angel/demon mythos.”

Self Publisher’s Showcase said, “That Mr. Skorkowsky’s debut release is so utterly consuming, leads me to believe that before too long bookshelves across the globe will be accosting and brutalizing their owners if his name does not reside on their shelves…”

I also recently recorded a podcast interview with Adventures in Scifi Publishing along with some more of the Ragnarok Publications Team. I’ll let you know when that’s edited and released.

Signing Event

I’m also extremely happy to announce that I will signing books at Area 51 Games and Collectibles in Grapevine Texas on Saturday May 10th. If you’re in the DFW area, please come by and check it out.

Writing

On the writing front, everything has been going great.  Jason Waltz of Rogue Blades Entertainment sent me the final cover sketches for Sea Of Quills and I’ll be honest, it is going to look fantastic.  Artist Didier Normand is incredibly talented and I can’t wait to see the final painting.

Hounacier is still coming along.  I’ve broken the 35,000-word mark and things are speeding up.  I’m very pleased with how it’s coming together. 

Lastly, I’ve finally gotten around to making a Valducan Series page on Facebook.  Please drop by and give it a ‘Like’.

That’s all for now.  Thank you for all your support, everyone.

-Seth

Dämoren Reviews and Guest Blogs

Damoren-Title

The past week has been a whirlwind.  Kinlde Editions of Dämoren released Monday, followed by Paperback Editions on Thursday.

I received a phone call to setup my first book signings, which was a complete and awesome surprise.  I’ll post the dates once we’ve hammered them out.

I did an author interview at The Quillery. In it, we discuss the hardest character for me to write in Dämoren, and my favorite line.

Guest Post at Bibliotropic: It Started With a Gun and an Idea – Here I share the two ideas that came together and became my novel Dämoren.

Guest Blog Post at Fantasy Book Critic: Building the Perfect Revolver – I discuss the inspirations and details about making the revolver Dämoren. I really enjoyed the post.

 

Bloggers reviews have been outstanding.

5-Star Review from blogger Frank Michaels Errington. In it, he said, “If you love urban fantasy, you’ll certainly enjoy Dämoren.

Fantasy Book Critic also gave a stellar review, saying, Dämoren is an exciting debut, as it offers the best of both urban fantasy and thrillers have to offer. Seth Skorkowsky writes a story that is an excellent combination of horror, action and mythology, furthermore his writing flows smoothly and makes for a damned good read as well. Check out Dämoren if you like Jim Butcher‘s works mixed in with a strong dash of James Rollins‘ thrillers.”

Dangerous Dan’s Book Blog said, “It was a fun read and things got really tense in the last 20%. Since it’s the first book in a series, I knew some people would live but if the first book is any indication, the story of the Valducan knights is going to be a bloody one with lots of casualties.”

 And there’s still more coming.  Dämoren has had an awesome debut, and now there’s a serious fire under me to be sure that the sequel, Hounacier, beats it.

Thank you, everyone. 

-Seth

 

Dämoren Is Out

I’m happy to announce that my debut novel Dämoren is now available on Kindle at Amazon. Print editions will still be a couple weeks.

Early reviews are very very good.  It’s a great feeling to see people enjoy my story.  Amazing, really.

In the meantime I’ve been writing guest blog posts for various sites.
Please check out SF Signal, where I wrote a post about “The Story Behind DÄMOREN” – I tell a little about the process of how I turned a few random scenes into a novel, and compare that to the process I’m now using to write HOUNACIER.

Then check out Literary Escapism where I posted “Why Our Heroes Shouldn’t Get Along” – There I tell why authors shouldn’t shy away from some good-old inner party conflict. (Spoiler: I talk about Star Trek)

That’s all I have for now. 
-Seth

 

 

Dämoren Release Approaches

Damoren-Wide

I’m happy to announce that e-book editions of DÄMOREN will be released April 14th.  Paperbacks will appear shortly after.

Risingshadow.net posted the first advanced review on April 5th (which was also my birthday), and I have to admit, it made my entire day.  Reviewer Seregil of Rhiminee said, “It’s one of the few urban fantasy novels that are worth reading (and it’s one of the best modern fantasy novels I’ve ever read).”
Check out the entire review here.

DÄMOREN also has its very own page up on Goodreads now.

I  had a fun interview with Ragnarok author Mercedes Murdock Yardley.  Together, we discussed the finer things, such as practice novels and “fluffing”.  You can read the interview here.

In the meantime, I’ve been working on a couple Guest Blogs for different sites.  Those should be posting up over the next few weeks.  I’ve also been pounding away at HOUNACIER (The sequel to Dämoren).  I’d hoped to have hit the 30,000-word mark by last weekend, but a very nasty hail-storm and near tornado miss threw my writing schedule off a bit.  I’ve gone through many tornado scares in my life, but this one was undoubtedly the closest I’ve ever come to have one hit.  Hail was golf-ball sized.  Baseball-sized was falling just a mile away, so I got off pretty lucky by comparison. 

Things are moving quickly, and I’m so excited to finally share DÄMOREN with the world.  Just one week to go.

-Seth

 

The Black Cauldron: Darkest Disney Movie Ever

The Cauldron

The Early 80’s was a magical time when kids movies like  NeverEnding Story, The Last Unicorn, The Dark Crystal, and Secret of NIMH all subscribed to the theory that the most effective way to entertain children is by scaring the living crap out of them.    Not to be out-shined by any one else, Disney tried their hand at terrifying children, too.  After some test runs with Watcher in the Woods, and Dragonslayer, they perfected their sinister craft and laid down the child-scaring law with the darkest Disney movie of all time, The Black Cauldron.

black_cauldron_posterThe poster is about as cheerful as this movie gets

PLOT

The movie opens with a tale of a king who was so cruel and evil that even the gods feared him, so the threw him alive into a molten crucible to hold his demonic soul, and forming the Black Cauldron (One minute into the movie we have tales of throwing people into molten iron.).

Fast forward to “present day” and we meet Taran, an assistant pig keeper who protects a magic pig that knows where the cauldron is hidden.  Because the evil Horned King is after the cauldron so that he may summon a deathless army, Taran, Princess Eilonwy, a pathologically lying minstrel, and an annoying creature named Gurgi (who is essentially Sméagol mated with a schnauzer), quest to find the cauldron before the Horned King can get it.

So far, this sounds a lot like Star Wars.  Nothing too dark in that.  Taran even has a light saber glowing sword that can cut through anything (which he stole from a corpse).  But hold on, this is about to get a whole lot darker…

 

EVERY FRAME OF THIS MOVIE IS DARK

the-black-cauldron-brightBright and cheerful = 5%

black cauldron castleHeavy Metal album art = 95%

Disney movies (at least the good ones) all have dark scenes, and I don’t just mean dark-theme, I mean visually dark and uncomfortable scenes.  But the Black Cauldron ups that by making every piece of this movie foreboding and bleak.  Even the normally bright and cheery scenes have a darker quality than other animated movies.  They called this The Black Cauldron and by-god Disney wanted some blackness.  That being said, the art in this movie is extremely good.  Disney spared no expense in hiring the best animators to show your children the blackest pits of their souls.

 

THE VILLAIN IS THE STUFF OF NIGHTMARES

The villain is a terrifying creature called the Horned King.  The best way to describe him is to take Skeletor from He-Man and Darkness from Legend then mix and concentrate only the scariest parts.  Disney chose actor John Hurt to lend his gravelly voice to their perfect evil overlord.

The-Black-Cauldron-Horned-King

Most Disney villains have a light moment, such as a joke at their expense or maybe a funny expression.  But not the Horned King.  His always serious and always scary.

 

NO SINGING

The Black Cauldron was the first Disney animated feature with no singing.  Our hero never sings how misunderstood and different he is.  Our villain never sings about his nefarious plans.  Singing lightens the mood, and Disney wanted none of that.

Black Cauldron Dead RoomInstead of singing about it, the Horned King just monologues to thousands of rotting corpses about his evil plot.

 

THE LIVING-DEAD MURDER PEOPLE

The_Cauldron_Born_Rise

Once the Horned King gets his claws on the Cauldron, he creates his undying army out of the mountain of bodies he keeps lying around.  Now alive, terrifying, and insanely evil, his Cauldron Born (Sorry, another Heavy Metal band already took that sweet name) immediately kill and devour(probably) the Horned King’s living and loyal army.  They die screaming.

 

THE HORNED KING’S GRAPHIC DEATH

In the end, The Horned King dies.  Now many Disney villains die, but rarely is that death the kind of death normally reserved for Nazis in Indiana Jones movies.  Namely, having the flesh graphically stripped from his bones as he screams.

black-cauldron-deathGoing…Going…

The_Horned_King_Death…Gone

 

A CHARACTER COMMITS SUICIDE

So you’re probably thinking, “Yeah yeah, I get it, Seth.  This movie is a bit dark.  But that doesn’t make it darker than the others.”

OK, but how many children’s movies have you seen where a character kills themselves because they have no friends?

Death

During the climax, when the Horned King has summoned an army of skeletal warriors to murder everyone in their path, Taran volunteers to destroy the army the only way possible, by selflessly throwing himself into The Black Cauldron, and dying.  Gurgi stops him, saying that Taran shouldn’t kill himself because he has many friends.  Since Gurgi has no friends, he should die instead.  And with that uplifting message, Gurgi kills himself.  That’s right, a Disney character outright commits suicide because the world is a better place without him.

For obvious reasons, The Black Cauldron was a box office bomb.  It’s only started gaining a cult following, mostly from the generation that grew up scarred by it.  And it’s actually a very enjoyable movie and I plan on reading Lloyd Alexander’s Chronicles of Pydain novels on which it was based.


“Escape into a world of darkness…”
Can’t say they didn’t warn you.

 

-Seth

 

Journey of The Black Raven

 

The upcoming release of Mountain of Daggers is a dream come true.  A dream I once feared would never happen.  But like it’s titular hero, it has overcome all obstacles.  In honor of its release, I wanted to share the Black Raven’s journey.

The Black Raven started with a little short story I penned.  Birth of the Black Raven follows a sailor\pickpocket named Ahren who is framed for murder by a nobleman.  Trapped in a foreign city, injured, and unable to speak the language, he finds himself under the care of a crime lord.  Ahren manages a level of vengeance, but the cost is that he’s pressed into the service of the Tyenee, an international crime syndicate.  I intentionally left an open ending to the story, and swore I would never continue it as a series (obviously, I was wrong).

A year or more later, I went to Venice.  While there, I was inspired to write a thieving story, and the Black Raven was the perfect hero for it.  The story would take place years after the first, and Ahren would now be a master thief.  Race for the Night Ruby is still one of my favorite Black Raven adventures.  After it was completed, I had no choice but to continue the series.  I was hooked.

Porvov300dpi4x6My plan was to publish a series of adventures in various fantasy magazines, and anthologies, then eventually publishing a collection.  I submitted Birth of the Black Raven to a few different magazines, but no one wanted it.  Eventually, I submitted it to Flashing Swords Magazine.  The editor, Crystalwizard, sent me a message saying that she loved it, but the open ending (the one that I thought was brilliant) would just leave the reader feeling unfulfilled.  She suggested I either change the ending or write a series.  I told her that I had a series planned and had six stories already.  Intrigued, she requested the second story.  I did, and she sent me a contract almost immediately.  The Porvov Switch was published in Flashing Swords #9 in 2008.  MikO’s illustration of Ahren wasn’t exactly true to how I imagined him, but that didn’t change the joy of seeing my first character illustration.

Reluctant Assassin-color

Flashing Swords purchased six stories total.  The second, The Reluctant Assassin, was the featured story for Flashing Swords #11.  I got to work with artist Johnney Perkins for both the cover and interior picture.  That was a real treat.

Crystalwizard introduced me to editor Jason Waltz to discuss publishing a Black Raven collection after all six stories had hit print.  Things were moving so much faster than I had dreamed, and I was fervently writing out new adventures to fill the collection.

FS12After Flashing Swords #11, the magazine sold to Daverana Enterprises.  After a slow start, issue #12 came out 4 months late.  The interior was poorly laid out, and it wasn’t marketed very well.  Even my contributor’s copy incorrectly has Issue #10 printed on the cover.  That issue contained Race for the Night Ruby, and I was terribly disappointed that my cherished story had such a bad run.

Flashing Swords #13 looked pretty good.  Ahren’s adventure, The Ferrymaster’s Toll, was to be the featured story.  Sadly, Flashing Swords went under before it hit print.  It was a good magazine.  I’ll miss it.

However, I do have a proof image of the cover that never was.  flashswordscovermockup13

Meanwhile, Jason and I continued to plan for our Black Raven Collection under Rogue Blades Entertainment.  I had 13 stories, and we’d decided on the collection’s title.  We chose Mountain of Daggers, which is the symbol stamped on the medallions of the Tyenee. I’d also sold a 14th adventure, The Second Gift, to the Time in a Bottle Anthology.  

Then, at Dragon Con, Jason met with the editor of a large publisher that was interested in a sword and sorcery rogue. Because the larger publisher would be a better opportunity for me, he selflessly pitched Mountain of Daggers to the editor (earning himself my sincere loyalty and gratitude) and they were interested. We sent the editor the first story, they liked it and requested the full manuscript.  Things looked promising.

Two years later, they still hadn’t made a decision on it.  Frustrated, I withdrew the submission at the 24-month mark.  Rogue Blades still wanted it, but said it would be a while before print.  So again, The Black Raven waited.

 And eventually it happened. Jason Waltz sent me a message saying that Rogue Blades was ready to roll with it. We decided that instead of just a single book of 90,000 words, to add the additional Black Raven stories I’d written in the meantime, and divide it into two collections of 70,000 words each.

The joy in seeing Didier Normand’s cover art for Mountain of Daggers was incredible. After four years, I didn’t believe I’d ever see it come.

Mountain Cover 1st Dr

We’ve already reviewed the concept sketches for the second collection, Sea of Quills, and it looks even better than the first.  I can’t wait to see the final version of it.

One of the first lessons I learned in the publishing industry is to be patient.  My very first short story took 30 months from the day it sold to the day it printed.  It’s just the nature of the beast, and I never hesitate to warn other authors that patience isn’t a virtue, it’s essential.

The Black Raven’s journey isn’t a story of setbacks and defeats.  It’s a story of publishing.  Sometimes things move in a whirlwind and the author is racing to keep up to meet deadlines, but most often it’s waiting.  For any new authors out there, please remember that.  Be patient.  It will happen, but it can take time.

-Seth

 

Role Playing Games – What I Play

Hi all,

Tabletop Role Playing Games have been a huge part of my life for over 20 years, now.   Some of my closest friendships have been forged over the gaming table. Because RPGs have been such an influence, I figured I’d write a little bit about what I like to play.

Like most gaD&D Box Setmers, my love affair with RPGs began with Dungeons & Dragons. When I was 13, my mother bought me the D&D box set.  It came with some basic rules, a poster, some dice, and a little adventure.  (That red dragon poster lived on my wall until I was 22.) Shortly after that, I found some friends that played in my Boy Scout troop, and one of the dads was an experienced DM.  He opened my head to the awesome possibilities of gaming.

Second Edition D&D had just come out, and my DM refused to buy new books, so we plundered garage sales and used book stores.  Even today, when I play D&D, it’s 95% First Edition (talking it back to the old school ’cause I’m an old fool)

cyberpunk rpg

A few years later, when I was 18, a friend introduced me to a completely different type of game, Cyberpunk 2020.  Cyberpunk is a near-future setting featuring evil mega-corporations, cyber technology, and punk-rock attitude.  The rule-system itself was brilliantly simple and I enjoyed it.  In fact, the Cyberpunk universe is the most well-crafted game setting world I’ve ever encountered.  However, D&D was still my true love and Cyberpunk was usually reserved for special occasions.

Over the years, my friends and I would occasionally try out 1-off games on the side. We did vampire hunters, zombie apocalypse survivors, battled Nazi mummies, and other fun scenarios.  For those we used the Cyberpunk 2020 Interlock rules.  It was the most versatile system, and makes combat extremely cinematic and brutal.

Eventually I got frustrated with D&D and decided to run Cyberpunk 2020 as a primary game.  I picked up the remaining few books that I didn’t already own and started running a campaign.  Around this time, I found Datafortress2020, which is an amazing fan-run site.  Among their resources is an improved rules system called Interlock Unlimited (IU).  IU uses all the simplicity of the original Interlock system, but streamlines it, making it usable for any setting and situation.  I was in love.

IU

After running a couple campaigns of Cyberpunk using the IU rules, we switched to a historic fantasy setting for about a year.  It was fun, but just wasn’t D&D (you can’t mess with the king).  Meanwhile, I was reading Lovecraft for the first time (yeah, I’m a late bloomer) and went on some crazed Hellraiser/horror movie bender on Netflix.  Then I discovered Call of Cthulhu

Call of Cthulhu 1920’s isCthulhu Chaosium a historic horror RPG that focuses primarily on story, investigation, and role-playing.  It’s not very combat-oriented (Most of the monsters will simply shatter your mind and eat your face.  So it’s best to avoid them directly).  It was exactly what I needed. 

The only problem I saw with it was that playing in a strictly Lovecraftian setting would quickly bore me.  I wanted to bring in The Mummy, The Shadow, King Kong, Tales of the Golden Monkey, Indiana Jones, and all the other 20’s and 30’s pulp adventures, as wells as some classics baddies like vampires and lycanthropes.  So again…Interlock Unlimited to the rescue.

It took me a few months to convert and write rules, but we now have a fully-functional game set in 1925.  I call it Pulp-Era Unlimited, but when people ask me what I play, I simply tell them Call of Cthulhu.  That’s a lot easier than saying that I play a home-made game inspired by Call of Cthulhu and Brendan Fraser movies that uses a fan-modified Cyberpunk 2020 rule system.

So there it is.  I’m a massive nerd.  I admit it.

 

-Seth